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Fourth entry : ExChess

Only 5 days remain before the deadline of the MSXdev’11 contest. We have different echoes that many coders are in the last steps to release new MSX1 games that you will enjoy ! So, visit often this website in these days, I think many surprises are just waiting to come out of their boxes ! :D

ExChess is a chess game with artificial intelligence. As he had announced it in June 2011, challenge choosen by Jose Javier Franco Benitez (Jos’b) was to make work the artificial intelligence of the computer as a human mind, with different calculation approaches and using of real chess engines. He has worked very hard to reach this goal and now it’s another challenge for chess experts : how they will beat the MSX computer ?

Check the [Status] section !

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Announced entry : Mecha Eight

If you have the intention to submit a game to the MSXdev’11 contest, it’s really time to switch to the superspeed : the deadline is at the end of this month and I’m pretty sure many coders are making the last tests and adding the last touches to a nice new game !

It’s obviously the case of the Mexican coder Óscar Toledo Gutiérrez who has positively surprised us in the previous edition of the contest with the excellent Zombie Near game. For the end of this month, he has promised to submit Mecha Eight, an arcade game, to the current contest. With only the title as real hint (the provided screenshot is very discrete !), we can expect cyborg action just like in Mobile Suit Gundam, Macross and Goldorak !

Check the [Status] section !

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Announced entry : Alter Ego

Day after day, we come closer to the deadline of the MSXdev’11 contest. Every coders team is building momentum to develop the last parts and gives the final touches to a new great game. It’s the choosen moment by the Dutch The New Image (TNI) team to announce a mysterious game with a Latin title, Alter Ego.

No any screenshot has been provided, all we know is that’s a platform puzzle game. We can maybe try to guess the story behind the title. Should it be about someone who has two personalities and needs to collect all the elements of his secret ego by finding them in a strange universe made of platforms, clouds and holes in the sky ? Well, we’ll know the real thing only when it will be released !

Memento audere semper ! It could be the motto of many excellent coders, especially TNI whose the different productions (games, demos, tools) prove their extreme knowledge of the MSX ‘Dark Side Of The Moon’. :wink:

Check the [Status] section !

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New Year’s Donations !

Happy New Year to all MSX coders and gamers ! Let’s hope that 2012 will be a great MSX year !!! :D

At the end of this month, it will be the deadline for the 2011 edition of your beloved contest that have given so many new games to the MSX community. We don’t know if all the announced projects will be finished before the deadline and maybe we can hope some extra surprises, because some coders never announce their intentions !!!

Anyway, the MSXdev’ team has decided to give an additionnal motivation to all the developers by New Year’s donations for the 3 first prizes : 300 € for the 1st prize, 200 € for the 2nd prize and 100 € for the 3rd prize.

It means that we have actually the following situation if we take in account the other donations (with exception for hap’s donation that depends from special conditions) :

1st prize : 410 €
2nd prize : 220 €
3rd prize : 110 €

Who will win theze prizes ? Well, the games must first be finished, so back to work for all the developers ! :wink:

Check the [Status] section !

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Third entry : Zone TNT

The Italian coder Andrea Gasparrini is in great form ! After Kill Mice, he has sent us a second game and he’s working on a third game for MSXdev’11 !

Zone TNT is an action game where you drive a tank in a dangerous zone. To avoid automatic destruction of the tank, you need to find fuel in a limited time. Your shoots can help to trace a faster way to the required resources, but only in the vertical dimension ! An original challenge, isn’t ? It comes with entertaining music and it’s one of the differences with a 2008 pre-version, that did not include some language machine routines.

Check the [Status] section !

© MSXdev
CyberChimps