Previous Contests

 

 MSXdev contests history


The MSXdev contests have been originally created by Eduardo A. Robsy Petrus with the intention of give a big impulse to the creation of games for the first generation of the MSX system. Now, years before the first contest, the same spirit lay within the contests, altough rules have been changing with the time. Now you can check all MSXdev-related information in this section.

Click on the contest logo to read all information on this particular edition and download its games!

 

 Previous MSXdev contests

 

 

MSXdev '07 Brief:

  • Winner: Caos Begins (Hikaru Games)
  • 12 games released.
  • Now games could use up to 64KB RAM

 

 
 

MSXdev '06 Brief:

  • Winner: Monster Hunter (nerlaska studio)
  • 19 games released.
  • First contest that takes in consideration the game add-ons for its final result.
  • Now games could be up to 128 KB long (that's MegaROM!)
 
 

MSXdev '05 Brief:

  • Winner: The Cure (XL2S Entertainment)
  • 21 games released (1 of the games was a beta).
  • The prestige of the contest reached its highest level with the number of entries, the internationality of the contestants and the high quality of the games presented.
  • Now games could be up to 48 KB long.
 
 

MSXdev '04 Brief:

  • Winner: Sink King (Guzuta Raster Leisure)
  • 16 games released!.
  • This edition obtained the appreciation of the MSX community and become a reference into all MSX users.
  • The contest rules were extremely restrictive. Games are all 8KB long!.
 
 

MSXdev '03 Brief:

  • Winner: Contest cancelled
  • 3 games released (1 of the games was a beta).
  • The first MSXdev contest ever.
  • Was cancelled as a contest due to the lack of entries and some other troubles.

 
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