

RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!





DANGER TOWER

============



Your plan: break into the 'Danger Tower' and steal the largest

diamond ever found.



After disabling the alarm system you gain access to the

basement and manage to take the treasure. Unfortunately, the

ultimate holobot alarm is activated.



Now you must overcome 15 floors plenty of holobots to reach the

top of the tower and get away.





THE HOLOBOTS

============



Luckyly you carry an holo-neutralizer device, but it takes

effect in 60 seconds. If you want to survive, you'll have to

run until then!



There are 4 different kinds of holobots:



Leribot   --> It moves horizontally across a certain area.

Updobot   --> It moves vertically across a certain area.

Rebounbot --> It flies all over the room and rebounds against

              the walls.

Huntbot   --> It flies after you all over the room.



CONTROLS

========



CURSORS/JOYPAD: Main character control

STOP: Pause game

ESC: Back to title screen



TECHNICAL SPECS

===============



Minimum requirements: An MSX1 and a TV set to connect it to :)

Extra feature: Optional FM sound.



STAFF

=====

Code:          Danger Team

Graphics:      Danger Team

Sound Effects: Danger Team

Level Design:  Danger Team



Music (used without permission):

- In-game tune: 'Fighting Story' by 'Kamikiken'

- Ending tune:  'Yuyu' by unknown composer



DISCLAIMER

==========



This game has been developed for the MSXDev'08 contest.



As it's almost impossible to contact the composers of the music

we used in the game, we will donate any prize we could win from

the contest to the MSXDev organization in order to be used for

the next edition.





Enjoy... and RUN!



Danger Team

(c) 2009



RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!RUN!

