

  THE CURE

  --------





  Copyright 2005 XL2S Entertainment	    www.xl2s.tk

  -----------------------------------------------------



  This game is an MSXDev'05 entry.

  Information/progress on the development contest can

  be found at www.robsy.net



  Note: This game modifies the MSX2 color set, to

  approach the MSX1 colors.



  To play this game from disk simply change the ".ROM"

  file extension into ".COM" and run it from MSXDOS.





  -----------------------------------------------------

  Contents:



  1 STORY

  2 HOW TO PLAY  (GOAL)

  3 CONTROLS

  4 ITEMS

  5 CREDITS







  STORY

  -----------------------------------------------------



  Every one hundred years the forces of evil mysteriously

  start to weaken.



  Some of the evil creatures hide, others gather together

  to stand united.



  It doesnt help them much...

  Many are slaughtered...



  But now One, the most evil one, has found a way to break

  this curse, and to grow only stronger and stronger.



  One sensed the presence of a cure within the blood of a

  young woman and he pulled her into the darkness.



  All happened right in front of our heros eyes...



  Filled with anger he grabbed his mystical whip and followed

  One through the night.



  After a long search, our hero stands at the base of Ones

  castle.



  What evil awaits him there?

  Will he save the girl in time?

  Its up to you!







  HOW TO PLAY  (GOAL)

  -----------------------------------------------------



  The goal of the game is to find the white key and

  open up the level door and proceed to the next level.

  With exceptions to the first (The Bridge) level and 

  the boss levels (no keys).



  Now finding the White key is a challenge since it is

  most of the time hidden in walls or laying in hard to

  get to places.



  The upper P bar indicates your life, if it is empty

  you die. The other bar indicates the boss life.

  Further more you die by falling down over the edge

  when there is no screen below.

 

  Good Luck!







  CONTROLS

  -----------------------------------------------------

  NOTE: Joystick only supported in port 1



  Button index		  On keyboard	       Stick

  ---------------------   ------------------   --------

  (A) - Attack button 	  Spacebar and "S"     1st FB 

  (B) - Jump button       GRAPH and "D"	       2nd FB



  (L) - Left arrow key    Cursorkeys...	       Stick...

  (R) - Right arrow key

  (U) - Up arrow key

  (D) - Down arrow key





  Key(s)	Function

  ------	---------------------------------------

  (A)		Attack

  (B)		Jump

  (L)		Move player left

  (R)		Move player right

  (U)		Move up stairs

  (D)		Move down stairs | Duck



  (U)+(A)	Attack with sub weapon (Knife or Bottle)

  (D)+(B)	Freeze time a few seconds (Hourglass)



  F1	-	Pause game (continue with (A) button)

  ESC	-	Escape to title on continue screen	



  NOTE: Sub weapons will consume hearts, which is 1, 3

  and 5 for the use of the Knife, Bottle and hourglass

  respectively.







  ITEMS

  -----------------------------------------------------

 

  There are a few items to pick up along the game to

  help you with your quest.



  Item            Meaning

  -----------     ---------------------------------------



  Heart small     One heart

  Heart big       Five hearts

  Bottle          Sub weapon (1) bottle

  Knife           Sub weapon (1) knife

  Hourglass       Sub weapon (2) Hourglass (freeze time) 

  Ring            Destroy enemies on contact

  Dark pill       Invincible to enemies

  Light pill      Extra energy

  Purple Bat      Continue

  Whip            Extents whip length

  Staff           Opens up a few chests



  chest           Contains one of the above items   



  White key       Opens up level door

  Yellow key      Opens up a chest





  CREDITS

  -----------------------------------------------------



  XL2S Entertainment



  GhostwriterP

  Sjoerd





  Music replayer based on PT3.ASM by Sergey Bulba,

  adapted by Alfonso D. C. aka Dioniso.

  Compression scheme based on Team Bomba's BitBuster. 





  The software used to create this product:



  Assembler               : SjASM 0.39f1



  Source Code editors     : Kladblok (Notepad)

                          : ConTEXT



  Graphics                : Cryphix 64 v0.1

  Graphics conversion     : Cryphix Toolset



  Maps and softsprites    : VKSDmapper

                          : Kladblok (Notepad)



  Music / SFX             : Vortex Tracker v1.0 beta 10

  Music format conversion : Herp



  Compression             : pletter3









