MSXdev’04

This is some relevant data about the second contest edition :

* Winner : Sink King (Guzuta Raster Leisure)
* 16 games released !
* This edition obtained the appreciation of the MSX community and became a reference to all MSX users
* The contest rules were extremely restrictive. Games are all 8 KB long !

Original results by the only juror of this edition, Néstor Soriano, can be checked here.

Game entries – 16 games

Sink King

(Winner)

YouTube videos : Intro and Attract ModeGameplay

Team : Guzuta Raster Leisure
Game genre : Arcade
Format : MSX 8 KB ROM

Download (ROM + manuals) : Sink King

Kralizec 8K Tetris

YouTube video

Team : Kralizec
Authors : Ramones (programmer) – Sutchan (graphics and design)
Game genre : Tetris (original game by A.Pazhitnov and V.Gerasimov)
Format : MSX 8 KB ROM

Downloads :
- ROM : Kralizec 8K Tetris
- Sticker : Kralizec 8K Tetris +
- MP3 files : Kralizec Tetris 1 (from 2004 version) – Kralizec Tetris 2 (from 2005 version) – Fistandantilus 1 (from 2005 version)

An extended version (including the battle 2 players mode) has been released in 2005 and is available on Kralizec website.

Kralizec Battle Tetris

Team : Kralizec
Authors : Ramones (Programmer) – Sutchan (Graphics and Design)
Game genre : Tetris (original game by A.Pazhitnov and V.Gerasimov)
Format : MSX 8 KB ROM

Downloads :
- ROM : Kralizec Battle Tetris
- Sticker : Kralizec Battle Tetris +
- MP3 file : Battle Tetris (from 2005 version)

An extended version (including the 1 player mode) has been released in 2005 and is available on Kralizec website.

Eat Blue! 2004

Team : Paxanga Soft
Author : MSX Kun
Game genre : Puzzle
Format : MSX 8 KB ROM

Downloads :
- ROM + Manual + MSX Launcher (thanks to Saeba) + Additionnal levels : Eat Blue! 2004
- Sticker : Eat Blue! 2004 +

Seleniak

YouTube videos : Title ScreenGameplay

Team : Guzuta Raster Leisure
Game genre : Shoot ‘em up
Format : MSX 8 KB ROM

Downloads :
- ROM + adapted ROM + manuals : Seleniak
- MP3 file : Seleniak Theme

Stratos

YouTube videos :
Level 0Level 1Level 2Level 3Level 4Level 5Level 6Level 7Level 8Level 9Level 10Level 11Level 12

Team : CEZ GS
Authors : WYZ (Code – Music) – Martiax (GFX) – Rmortis (GFX) – KNM (Music) – Beyker (Stages) – SapphiRe (Stages) – Karnevi (Support)
Game genre : Arcade / Maze
Format : MSX 8 / 16 KB ROM

Downloads :
- Version submitted to the contest (ROM + Manual) : Stratos
- Final version released in 2005 (ROM + Manual) : Stratos 2
- Sticker + Editor (needs VB4 runtime) : Stratos +
- MP3 files : Stratos CreditsStratos End ThemeStratos GameStratos Game OverStratos Intro

Soukoban Poket Edition

Team : Karoshi Corporation
Authors : Eduardo Robsy (Code) – Jon Cortázar (Additional Design)
Game genre : Intelligence
Format : MSX 8 KB ROM

Downloads :
- ROM + Extend World + Manual : Soukoban Poket Edition
- Sticker + DVD Size Cover : Soukoban Poket Edition +

T-Virus

Author : Dioniso (Alfonso D.C.)
Game genre : Shoot ‘em up
Format : MSX 8 KB ROM

Downloads :
- ROM + Manual : T-Virus
- Sticker : T-Virus +
- MP3 file : T-Virus Theme

Computer Wars

Team : Crappysoft
Author : Juanma Gómez
Game genre : Strategy
Format : MSX 8 KB ROM

Downloads :
- ROMS + Manuals (Spanish – English) + MSX Loader : Computer Wars
- Sticker + Set of Icons : Computer Wars +

Duck Hunt

Team : Karoshi Corporation
Authors : Eduardo Robsy (Code) – Jon Cortázar (Graphics)
Game genre : Light gun hunting
Format : MSX 8 KB ROM

Downloads :
- ROM + Manual : Duck Hunt
- Sticker + DVD Size Cover : Duck Hunt +

Picture Puzzle

Team : Karoshi Corporation
Authors : Eduardo Robsy (Code) – Jon Cortázar (Graphics and Music)
Game genre : Logical Puzzle
Format : MSX 8 KB ROM

Downloads :
- ROM + Manual : Picture Puzzle
- Sticker + DVD Size Cover : Picture Puzzle +
- MP3 file : Picture Puzzle Theme

Gniffel

Author : Dioniso (Alfonso D.C.)
Game genre : Dice game
Format : MSX 8 KB ROM

Downloads :
- ROM + Manual : Gniffel
- Sticker : Gniffel +
- MP3 file : Gniffel Theme

Factory Infection

Team : Karoshi Corporation
Authors : Eduardo Robsy (Code and SFX) – Jon Cortázar (Graphics, GFX and Music) – Salvador Perugorría (Testing)
Game genre : Arcade
Format : MSX 8 KB ROM

Downloads :
- ROM + Manual : Factory Infection
- Sticker + DVD Size Cover : Factory Infection +
- MP3 file : Factory Infection Theme

Chocobo Racing

Team : HL-Soft
Author : Sosuke (Code)
Game genre : Sports
Format : MSX 8 KB ROM

Downloads :
- ROM + manual : Chocobo Racing
- MP3 files : Chocobo Racing IntroChocobo Racing Game

Mr. Chef & the Sausages

Team : Paxanga Soft
Author : MSX Kun – Greetings : Saeba (ASM), Robsy (scroll)
Game genre : Hand Held
Format : MSX 8 KB ROM

Downloads :
- ROM + Manual + MSX Launcher : Mr. Chef & the Sausages
- Sticker : Mr. Chef & the Sausages +

Snail Maze (demo entry)

Team : Karoshi Corporation
Author : Eduardo Robsy
Game genre : Maze
Format : MSX 8 KB ROM

Downloads :
- ROM + Manual : Snail Maze
- Sticker + DVD Size Cover : Snail Maze +
- MP3 file : Snail Maze Theme
- Solution (by BiFi) : Snail Maze Solution

Rules

Mini-game development competition

The goal of this competition is to promote the creation of new games for the MSX computer system, because nowadays the MSX scene is focused on MSX2 and higher computers, and the MSX1, the first generation, has been completly forgotten.
This is a new chance to join efforts and produce a new generation of games for the original MSX. Please keep in mind that the most popular MSX games were developed for the MSX1 computers: Nemesis saga. It is obvious that it is easier to code for the MSX2 computer, because its graphic capabilities are comparatively awesome. Would you accept the challenge of creating mini-games?

Format of the mini-games

Which is the most popular MSX1 media format? The answer is easy: game cartridges. So, the games for this competition should be in ROM format, and perhaps, one day, we could produce some new cartridges with them. Or, at least, use them with those FlashROM carts.
To make the things more interesting, all the games should be 8 KB sized ROMs and they should work on the lowest MSX configuration: first generation MSX, with 16 KB of RAM, 16 KB of VRAM, and PSG sound only. If you think that these requirements are tough, please consider that all the initial MSX games were like this: Konami’s first games were all 8 KB ROMs, as well as HAL Laboraty’s productions and some NAMCOT and ASCII games.

Inscription process

Just send an e-mail including the name of all people involved in the project, the name of the team if it exists, a name for the project (it can be different of the game title) and a contact e-mail address. It’s optional to include a web page with more info about the project or its progress. It’s also suggested to include a brief description of the game or, at least, the game genre (arcade, RPG, shootem’up, sports, simulation, etc.).
It is possible to participate with different projects, but every project should be registered separately.

Competition rules

All competitors should follow these rules:

1.-All games should be original games never published before. Do not send hacked versions of previously published games, please. Any suspicious game will be disqualified. Clones and remakes are accepted, though original games will be prefered.

2.-The games should be full featured final versions. Do not send beta- versions or include things “to be implemented in future versions”. We just want the final product.

3.-All games should be MSX compatible. This means that they should work perfectly in any MSX configuration: from MSX to Turbo-R. They will be tested and any non fully compatible game will be highly penalized in its score. The minumum configuration is the one descripted previously: MSX, 16 KB RAM, 16 KB VRAM, PSG sound only, no disk drive. Other features, like SCC/FM-PAC sound are neither suggested nor accepted.

4.-Games can be submited and published before the end of the contest. Test versions are allowed, of course, but they should indicate clearly its alpha or beta state. Please do not spread unconcluded games by your own: all the games should be distributed from this site. In addition, all contestants accept that all games are freeware. No money for MSX games!

5.-Every project should be send to the organization before 31st July 2004. It has to include the game in ROM format, a document in english with the full instructions and it is optional to include a game cover and cartridge sticker.

And that’s all, folks! Join now and start coding. Prize is increasing!

Jury and prizes

This time, to avoid some of the problems of MSXdev’03, the organization of MSXdev’04 has decided to select only one judge: Néstor Soriano, a.k.a. Konami Man. His reputation in the MSX community is excellent and he is one of the best MSX programmers around. He will do his best to evaluate all the participating games. His decision will determine the results of MSXdev’04.
The prize list is open: you can donate what you want, just to make the compo more interesting. Solidarize with MSX programmers! Learn more about the sponsorship system.
Please check out the status page to know how many projects are currently in development and the full list of prizes donated to the MSXdev’04 competition.

Misc data

Confirmed projects (16)

If you are one of the MSXdev’03 sponsors and you want to retire your donation, please contact here. If not, the donation will be included in the MSXdev’04 prize list.

Eduardo Robsy Petrus, Karoshi Corp. (Spain) – donates 50 euros if there are less than 25 valid entries. If there are 25 or more valid entries [Néstor decides], a Panasonic FS-A1 GT Turbo-R japanese computer.
Ricardo Bittencourt (Brazil) – donates kit-ricbit, a CD containing all his original software for MSX (including source), plus it has all his development environment, compilers, assembler, and such, and lots, lots of documentation including electronic schematics.
Juan Alberto ThulsaDoom Milán Figueredo (Spain) – donates an external RAM mapper of 1024 KB.
David Fernández, Imanok (Spain) – donates Cat’n’Mouse original MSX2 game.
Antonio Cano-Caballero Pérez makinavaja (Spain) – donates 10 euros.
Juan Luis MsxKun, Paxanga Soft (Spain) – donates two copies of MSX HotNumbers original MSX2 game.
Manuel Dopico, Moai-Tech (Spain) – donates FM-Sesion music disk and a copy of Moai-Tech fanzine.
Manuel Pazos (Spain) – donates Sonyc for MSX2+/Turbo-R.
Armando Pérez Abad (Spain) – donates KPI-Ball for MSX2.
Alejandro Corral Granados (Spain) – donates a GunStick light gun for MSX.
Hans Otten (Netherlands) – donates MSX-info pages on CD-ROM with lots of useful info.
Angel Carmona, Desgalitxat Club (Spain) – donates a MSX Collection Covers DVD and a T-shirt with an MSX image.
Calamar Group (Spain) – donates RGB SCART cable for Sony/MSX2+/Turbo-R.
Philip Pera, MSX Games Box (Belgium) – donates a T-shirt with special MSX artwork.
The Call MSX Staff (Spain) – donates two copies of Call MSX #2 magazine.
Julio Gracia París mesiasmsx, Moai-Tech (Spain) – donates Chaos Angels MSX2 original game by ASCII.
Arnau Castellví NapalMSX, Zona Neutra (Spain) – donates 40 euros.

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